The Steel & Marsilio Companion Part 2: Keep Firing
The pilot of Steel & Marsilio was in the can and, minor glitches aside (for example, I thought I could watch the broadcast premiere at my parents’ San Jose home…turns out there’s a reason it’s called Cupertino Public Access), we were off and running. After a brief respite to bask in the glory of our accomplishment (read: get drunk and watch the pilot over and over), Garrett and I set to work planning our second episode. The idea was simple: as much as we liked the first episode, we were conscientious of its flaws and sought to improve our overall product. In a sense, the second episode was a beefed up version of the pilot. It followed the same basic structure, but with a host of changes that, in large part, added to the overall experience. There was a brief, mildly surreal intro, followed by a lengthy opening credits sequence, just like the pilot, but this time the credits sequence had a discernible plot (in this case, a gangsta/drug dealer vignette) that ended